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AlphaGo

By DeepMind

1 recommend/use · 2 sourced episodes

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$100 Voting for Prioritization

Give everyone $100 to allocate across options and surface the elephant in the room.

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Catalyst Review Forum

Replace the standing weekly review with parallel, role-based topic blocks anyone can join.

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Cathedrals Not Bricks

Make every team member see the whole cathedral, not just the brick they're laying.

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Connect-Users-to-Value Journey Staffing

Growth's job is to connect users to your product's value — so staff teams around each stage of the user journey.

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Existing-User Retention & Resurrection Priority

As a consumer subscription matures, the biggest lever isn't new users — it's current-user retention and resurrecting the dormant.

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Explore & Exploit at the Insight Level

Oscillate between finding the right mountain and climbing it — but do it insight by insight, not just at strategy level.

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Communication3 steps

Flash Tags for Calibrated Feedback

Tag every piece of feedback FYI, Suggestion, Recommendation, or Plea so teams know how hard to weigh it.

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Full-Value Free Sampling (Reverse Free Trial)

Make your free product a live, rationed taste of everything paid can do — not a walled-off basic tier.

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Gamification's Three Pillars: Core Loop, Metagame, Profile

Durable habit-forming products stand on three legs: a tight core loop, a long-horizon metagame, and an accumulating profile.

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Lean-Into-Organic-Sharing Virality

Don't manufacture virality — instrument where users already share, then make those exact moments 5-10x more delightful.

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Learn by Making, Test the Extremes

Stop debating consequential decisions — run the experiment that shows the upper and lower bounds now.

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Self-Mastery3 steps

Oh-Sht Moments Career Calibration

Measure growth by counting the moments you felt underqualified and stretched.

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Productivity3 steps

Systems Not Goals

Build a default-on repeatable system instead of chasing a one-off target.

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Leadership4 steps

The 1,000-Experiments 'What Would Need To Be True' Goal

Set an audacious experiment-volume goal — not to hit it, but to force the conversations that unlock a whole experimentation culture.

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The 10% Planning Rule

Never spend more than 10% of an execution period planning it.

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The Cold-Pattern Positivity Flip

Find the moments where users feel bad, and flip the product to reinforce progress instead of failure.

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Communication3 steps

Two-Way Write-Ups

Make written docs conversational with done-reading, Dory questions, and a sentiment table.

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